SUPCOM RTS

Pre-Pre-Alpha

Build log first. Battlefield second.

This project is an RTS prototype focused on terrain, rendering, and simulation depth. Follow the dev journey, check the roadmap, and jump into the latest playable build.

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Developer Journey

What has shipped already

Diagnostics, tree placement upgrades, LOD/performance work, and biome validation gates are now in place.

Read the timeline

Roadmap

What comes next

Impact effects polish, combat behavior map gates, and broader gameplay iteration are queued next.

View roadmap

Systems Status

Implemented features board

See all shipped systems and their current status across rendering, gameplay, tooling, and content.

Open systems page

About

Who is building this

Learn more about the solo development approach and project direction.

About the developer